Publisher: Dark Horse Comics
Writer: Tim Seeley
Artist: Jim Terry
Release Date: 26th November 2014
Could Sundowners get better? A fair question. It’s been steadily picking up, in terms of depth of character and narrative. The early 80s art is not everyone’s taste, but for me it’s part and meaning of the story – and that’s what great art should be, contributing to the narrative as a whole, not just illustrating the story or enabling the action, but developing its themes and style. Though wildly different, the last time something hit me as so forcefully was Quietly’s work on We3.
We are still wondering if this is “real”. This is Cartesian comics at their best, right down to the promise/threat of an uncaring god (or indeed, gods) being behind all this. Perhaps, of course, I’m being paranoid… but then, that doesn’t mean they’re not out to get me. The sense of psychosis is strongly evoked in this issue to tremendous effect. As a riff on the superhero genre it’s tremendously successful.
And, yes, I’m being evasive about the plot details. Arguably, there are none – after all, our characters are just descending into a range of shared delusions. But you are compelled to believe them as much as they believe themselves, and increasingly, the reader is desperate for someone to believe our “heroes” – well, other than the villains of course, who may be just as crazy but certainly believe (if, that is, they exist).
The real triumph here is accessibility. This is not a hard comic to read, for all its challenging ideas. A wonderful, brilliant, disturbing (disturbed) issue.
The Writer of this piece was: Sam Graven
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