Publisher: IDW Publishing
Writer: Erik Burnham
Artist: Dan Schoening
Release Date: 29th July, 2015
So, who you gonna call? Ghostbusters? Good plan. Which ones, though, because in Ghostbusters: Get Real there are loads of ‘em? Confused? Then read the comic, dummy. Until then I will lay it out for you.
In #1 out intrepid team find themselves sent into an alternate dimension by accident while battling a wayward God (Proteus) who has real beef with our guys. Proteus does not want to be captured so has decided to capture the RGB first and send them to his chosen ‘nexus’ (answers on a postcard). In this NY the RGB meet an alternate GB. This is pretty fortunate as these Ghostbusters have a way home for their displaced counterparts. Before that happens though, Janine gives them a ghostbusting job at the Bronx Zoo.
This is where #2 opens. And what a clever opening it is. Proteus is searching throughout the dimensions for the GB and this is proving arduous as every dimension appears to have its own version of the GB and they are also ghostbusting at the Bronx Zoo. Instead of searching himself, Big P sends a 3 headed dog beast to find the RGB for him. Completely oblivious to all of this, the Ghostbusters and the RGB decide to team up and discover what happened to cause the RGB to be displaced in the first place. Two Venkman’s! Two Egon’s! Awesome.
I love the original Ghostbusters film. It is, without a shadow of a doubt, my most favourite film of all time. I’ve never read any of the IDW series so it had quite a lot to live up to. At first I wasn’t exactly blown away by it but after reading #1 and #2 a few times I grew to quite like it. Burnham’s writing keeps the tone of the original Ghostbusters well, Venkman is sarcastic (and actually annoys himself so much that he wants to punch himself). Egon is serious and scientific, Ray Stantz is still the heart of the Ghostbusters and Winston is still the voice of reason. Janine is still there and so is Slimer (although alternate dimension Slimer is a big bad). I really like the idea of the two sets of Ghostbusters working together and the art looks great. I loved Schoening’s interpretation of all the other Ghostbuster’s from other alternate worlds.
After a shaky start I actually quite liked this comic and will probably check out #3 to see where the story goes. Who am I kidding? It’s just so I can have some Ghostbusters in my life. At least until I crack out the DVD again.
Rating: A funky 4/5.
Just when I thought the IDW team couldn’t do any better than all the previous stellar work on this franchise, they go and give us the first few pages of issue #2. I’m not going to spoil it, don’t look it up online just go and read it. If you’re a fan of Ghostbusters you will fall out of your seat. I nearly cheered in the cinema as I was skimming through it before the film started.
Ok, I won’t say any more about that section, but the story continues here with the IDW Ghostbusters running tests to get the Real Ghostbusters home. To be honest, this limited series is just excellent fan service, ticking every box a GB fan could possibly hope for. I’m not going to go into the story too deeply as I don’t want to sully the excellent work of the creative team.
I can’t really say any more about this book. If you like Ghostbusters even a little bit I don’t understand why you aren’t already picking this series – and the previous ones – up. Overall, the IDW Ghostbusters books have yet to put a foot wrong in my eyes. Everything feels the same but innovative and fresh at the same time. Plus, as I mentioned, the opening of this issue pushes it beyond the other issues if that’s possible.
Overall Score: 5/5 (I would go higher just because of the first few pages but, sadly, I’m not allowed)
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